/* v11t: Battlepass and Blackcell as their own rarity classes.
   Colors are new: they do not copy existing category / rarity tints.
   Battlepass #FF3D7A (vivid rose). Blackcell #C4F31E (electric lime). */
.pill--rarity.r-battlepass{
  --pc:#FF3D7A;
  --pc-rgb:255,61,122;
  color:#FF3D7A;
  background:rgba(255,61,122,.14);
  box-shadow:0 0 10px -2px rgba(255,61,122,.7);
  text-shadow:0 0 8px rgba(255,61,122,.5);
}
.pill--rarity.r-blackcell{
  --pc:#C4F31E;
  --pc-rgb:196,243,30;
  color:#C4F31E;
  background:rgba(196,243,30,.14);
  box-shadow:0 0 10px -2px rgba(196,243,30,.7);
  text-shadow:0 0 8px rgba(196,243,30,.5);
}
.mk-rarity--battlepass{
  color:#FF3D7A;
  background:rgba(255,61,122,.12);
  box-shadow:0 0 10px -2px rgba(255,61,122,.7);
  text-shadow:0 0 8px rgba(255,61,122,.5);
}
.mk-rarity--blackcell{
  color:#C4F31E;
  background:rgba(196,243,30,.12);
  box-shadow:0 0 10px -2px rgba(196,243,30,.7);
  text-shadow:0 0 8px rgba(196,243,30,.5);
}

/* v11u: blueprint tiles in their own Loot > Weapons group */
#blueprints{scroll-margin-top:108px}
#blueprints .weapon-tile--blueprint .weapon-tile__base{
  margin:4px 0 0;
  font:600 .72rem/1.3 "Chakra Petch",system-ui,sans-serif;
  letter-spacing:.04em;
  text-transform:uppercase;
  color:#C9D8F2;
}
#blueprints .weapon-tile--blueprint .pill-row{margin-top:6px}

.task-header .pills .pill--type,
.task-header .pills .pill--rarity{
  flex:0 0 auto;
  width:auto;
  max-width:100%;
}
